The Let's Play Archive

Battletech

by PoptartsNinja

Part 644: Retaking Sirdar - Turn 1

Retaking Sirdar Update 1

“Well, I see the Capellans have been busy.”

Corporal Bystrom swung his Scarabus’s hatchet, splitting a tree that might have been in his way if one squinted hard enough. He’d only been with the rebuilt Sirdar militia for three months, but like the rest of the unit he was a Sirdar native who’d turned refugee when the Capellans had invaded. He still wasn’t sure why he’d volunteered—but a `Mech had come free unexpectedly and that wasn’t the sort of opportunity a dispossessed noble could turn down.

He wasn’t the only new pilot in the unit—but for some reason he’d picked up the callsign “Fungi” after Sergeant Borst said he was acting “like a fung.” Whatever that meant. At least he’d come away better than Giltbert, who the company just called “newbie” for lack of anything better. Giltbert was an irritating by-the-book type, but the only thing the book had done so far was loose them Sirdar. A little aggression, Bystrom thought, would carry them a lot farther than standard operating procedure.

“Quiet, Fungi,” Borst’s Javelin turned Bystrom’s way. It held up a hand in an old infantry gesture—something about silence and keeping one’s eyes peeled—Bystrom wasn’t entirely sure. He’d slept through that lecture. “There was always a bridge and a road in this valley—if there’re five now, it just means we’ll have to split up a little more to intercept the enemy scouts. Stick to the plan.”

“Plan, schman,” Bystrom grumbled dismissively. “Just point me at something I can hit with this hatchet.”




[N/A]



[No Combat]








Player Status:






Opposing Force Status:




Special Rules
Forced Withdrawal - `Mechs and Vehicles which suffer more than 50% structure damage will automatically attempt to retreat off the nearest friendly board edge. Units with only 1 point of structure will withdraw if all of their armor is destroyed.



Primary Objectives
- Destroy or Drive Off All Enemy Scouts (0/8 remaining)
or
- Destroy or Drive Off All Enemy `Mechs (0/12 remaining)



Orders Due: Midnight Saturday!



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